Modify flow to avoid weird bindable and value resetting

This commit is contained in:
Dean Herbert
2022-08-16 13:04:56 +09:00
parent c9baadcf88
commit 6761f869f9
4 changed files with 14 additions and 26 deletions

View File

@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual.Mods
protected override TestPlayer CreateModPlayer(Ruleset ruleset)
{
var player = base.CreateModPlayer(ruleset);
player.RestartRequested = () => restartRequested = true;
player.RestartRequested = _ => restartRequested = true;
return player;
}