diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs index a60b35739e..6288d498bd 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs @@ -36,8 +36,8 @@ namespace osu.Game.Rulesets.Catch.Mods { get { - string circleSize = CircleSize.IsDefault ? string.Empty : $"CS {CircleSize.Value}"; - string approachRate = ApproachRate.IsDefault ? string.Empty : $"AR {ApproachRate.Value}"; + string circleSize = CircleSize.IsDefault ? string.Empty : $"CS {CircleSize.Value:0.#}"; + string approachRate = ApproachRate.IsDefault ? string.Empty : $"AR {ApproachRate.Value:0.#}"; return string.Join(", ", new[] { diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs index 18492828f0..4830b29c4e 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs @@ -36,8 +36,8 @@ namespace osu.Game.Rulesets.Osu.Mods { get { - string circleSize = CircleSize.IsDefault ? string.Empty : $"CS {CircleSize.Value}"; - string approachRate = ApproachRate.IsDefault ? string.Empty : $"AR {ApproachRate.Value}"; + string circleSize = CircleSize.IsDefault ? string.Empty : $"CS {CircleSize.Value:0.#}"; + string approachRate = ApproachRate.IsDefault ? string.Empty : $"AR {ApproachRate.Value:0.#}"; return string.Join(", ", new[] { diff --git a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs index 1baf9f7057..06616c7b24 100644 --- a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs +++ b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs @@ -57,8 +57,8 @@ namespace osu.Game.Rulesets.Mods { get { - string drainRate = DrainRate.IsDefault ? string.Empty : $"HP {DrainRate.Value}"; - string overallDifficulty = OverallDifficulty.IsDefault ? string.Empty : $"OD {OverallDifficulty.Value}"; + string drainRate = DrainRate.IsDefault ? string.Empty : $"HP {DrainRate.Value:0.#}"; + string overallDifficulty = OverallDifficulty.IsDefault ? string.Empty : $"OD {OverallDifficulty.Value:0.#}"; return string.Join(", ", new[] {