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Hide osu! playfield cursor
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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Logging;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Edit.Screens.Compose.RadioButtons;
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@ -34,7 +35,7 @@ namespace osu.Game.Rulesets.Edit
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RulesetContainer rulesetContainer;
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try
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{
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rulesetContainer = ruleset.CreateRulesetContainerWith(osuGame.Beatmap.Value, true);
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rulesetContainer = CreateRulesetContainer(ruleset, osuGame.Beatmap.Value);
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}
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catch (Exception e)
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{
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@ -99,6 +100,8 @@ namespace osu.Game.Rulesets.Edit
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{
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}
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protected virtual RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => ruleset.CreateRulesetContainerWith(beatmap, true);
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protected abstract IReadOnlyList<ICompositionTool> CompositionTools { get; }
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}
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}
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