Update UBO usages inline with framework changes

This commit is contained in:
Salman Ahmed
2023-03-16 14:06:35 +03:00
parent 15c44a2817
commit 678e8ed736
6 changed files with 14 additions and 13 deletions

View File

@ -306,7 +306,7 @@ namespace osu.Game.Graphics.Backgrounds
};
shader.Bind();
shader.BindUniformBlock("m_BorderData", borderDataBuffer);
shader.BindUniformBlock(@"m_BorderData", borderDataBuffer);
foreach (TriangleParticle particle in parts)
{