Remove usage of SetExclusive

Also immediately disposes WorkingBeatmaps on ValueChanged.
This commit is contained in:
Dean Herbert
2017-07-20 16:45:44 +09:00
parent 8417e59de3
commit 67b95926c4
6 changed files with 16 additions and 5 deletions

View File

@ -106,7 +106,7 @@ namespace osu.Game.Screens.Menu
Beatmap.Value = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
track = Beatmap.Value.Track;
trackManager.SetExclusive(track);
trackManager.AddItem(track);
welcome = audio.Sample.Get(@"welcome");
seeya = audio.Sample.Get(@"seeya");