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Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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@ -15,8 +15,8 @@ namespace osu.Game.Rulesets.Catch.UI
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{
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public class CatchHitRenderer : HitRenderer<CatchBaseHit, CatchJudgement>
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{
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public CatchHitRenderer(WorkingBeatmap beatmap)
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: base(beatmap)
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public CatchHitRenderer(WorkingBeatmap beatmap, bool isForCurrentRuleset)
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: base(beatmap, isForCurrentRuleset)
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{
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}
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