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Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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@ -24,8 +24,8 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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public int? Columns;
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public ManiaHitRenderer(WorkingBeatmap beatmap)
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: base(beatmap)
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public ManiaHitRenderer(WorkingBeatmap beatmap, bool isForCurrentRuleset)
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: base(beatmap, isForCurrentRuleset)
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{
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}
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