Initial implementation of the EditorTimingTimeline in TestCaseEditorTimingTimeline

Will probably rename this to MiniTimeline or something... But the basic structure is there plus most of functionality minus keyboard input.
This commit is contained in:
smoogipooo
2017-09-19 23:09:08 +09:00
parent 10efdffe49
commit 67d3861226
4 changed files with 374 additions and 2 deletions

View File

@ -84,7 +84,7 @@ namespace osu.Game.Beatmaps
[JsonIgnore]
public int[] Bookmarks
{
get { return StoredBookmarks.Split(',').Select(int.Parse).ToArray(); }
get { return StoredBookmarks?.Split(',').Select(int.Parse).ToArray() ?? new int[0]; }
set { StoredBookmarks = string.Join(",", value); }
}