Add sorting support

This commit is contained in:
Dean Herbert
2017-12-14 20:40:58 +09:00
parent b4b2f12116
commit 67f05977ea
7 changed files with 204 additions and 153 deletions

View File

@ -4,52 +4,53 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select.Filter;
namespace osu.Game.Screens.Select.Carousel
{
public class CarouselBeatmapSet : CarouselGroupEagerSelect
{
public readonly List<CarouselBeatmap> Beatmaps;
public IEnumerable<CarouselBeatmap> Beatmaps => InternalChildren.OfType<CarouselBeatmap>();
public BeatmapSetInfo BeatmapSet;
public CarouselBeatmapSet(BeatmapSetInfo beatmapSet)
{
if (beatmapSet == null) throw new ArgumentNullException(nameof(beatmapSet));
BeatmapSet = beatmapSet ?? throw new ArgumentNullException(nameof(beatmapSet));
BeatmapSet = beatmapSet;
Children = Beatmaps = beatmapSet.Beatmaps
.Where(b => !b.Hidden)
.OrderBy(b => b.RulesetID).ThenBy(b => b.StarDifficulty)
.Select(b => new CarouselBeatmap(b))
.ToList();
beatmapSet.Beatmaps
.Where(b => !b.Hidden)
.Select(b => new CarouselBeatmap(b))
.ForEach(AddChild);
}
protected override DrawableCarouselItem CreateDrawableRepresentation() => new DrawableCarouselBeatmapSet(this);
public override void Filter(FilterCriteria criteria)
public override int CompareTo(FilterCriteria criteria, CarouselItem other)
{
base.Filter(criteria);
Filtered.Value = Children.All(i => i.Filtered);
if (!(other is CarouselBeatmapSet otherSet))
return base.CompareTo(criteria, other);
/*switch (criteria.Sort)
switch (criteria.Sort)
{
default:
case SortMode.Artist:
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Artist, y.BeatmapSet.Metadata.Artist, StringComparison.InvariantCultureIgnoreCase));
break;
return string.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist, StringComparison.InvariantCultureIgnoreCase);
case SortMode.Title:
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Title, y.BeatmapSet.Metadata.Title, StringComparison.InvariantCultureIgnoreCase));
break;
return string.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title, StringComparison.InvariantCultureIgnoreCase);
case SortMode.Author:
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Author.Username, y.BeatmapSet.Metadata.Author.Username, StringComparison.InvariantCultureIgnoreCase));
break;
return string.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username, StringComparison.InvariantCultureIgnoreCase);
case SortMode.Difficulty:
groups.Sort((x, y) => x.BeatmapSet.MaxStarDifficulty.CompareTo(y.BeatmapSet.MaxStarDifficulty));
break;
}*/
return BeatmapSet.MaxStarDifficulty.CompareTo(otherSet.BeatmapSet.MaxStarDifficulty);
}
}
public override void Filter(FilterCriteria criteria)
{
base.Filter(criteria);
Filtered.Value = InternalChildren.All(i => i.Filtered);
}
}
}