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Sidebar button style pass.
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78
osu.Game/Overlays/Options/Sidebar.cs
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78
osu.Game/Overlays/Options/Sidebar.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Input;
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using osu.Framework.Threading;
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using osu.Game.Graphics;
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namespace osu.Game.Overlays.Options
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{
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public class Sidebar : Container
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{
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private FlowContainer content;
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internal const int default_width = 60, expanded_width = 200;
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protected override Container<Drawable> Content => content;
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public Sidebar()
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{
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RelativeSizeAxes = Axes.Y;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = Color4.Black,
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RelativeSizeAxes = Axes.Both,
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},
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new SidebarScrollContainer
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{
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Children = new []
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{
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content = new FlowContainer
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FlowDirection.VerticalOnly
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}
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}
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},
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};
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}
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private ScheduledDelegate expandEvent;
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protected override bool OnHover(InputState state)
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{
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expandEvent = Scheduler.AddDelayed(() =>
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{
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expandEvent = null;
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ResizeTo(new Vector2(expanded_width, Height), 150, EasingTypes.OutQuad);
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}, 750);
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return true;
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}
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protected override void OnHoverLost(InputState state)
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{
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expandEvent?.Cancel();
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ResizeTo(new Vector2(default_width, Height), 150, EasingTypes.OutQuad);
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base.OnHoverLost(state);
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}
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private class SidebarScrollContainer : ScrollContainer
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{
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public SidebarScrollContainer()
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{
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Content.Anchor = Anchor.CentreLeft;
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Content.Origin = Anchor.CentreLeft;
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}
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}
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}
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}
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