mirror of
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Merge branch 'master' into osu-link-ipc
This commit is contained in:
commit
6807d0e44f
97
osu.Android/AndroidMouseSettings.cs
Normal file
97
osu.Android/AndroidMouseSettings.cs
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@ -0,0 +1,97 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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||||||
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using Android.OS;
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using osu.Framework.Allocation;
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using osu.Framework.Android.Input;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections.Input;
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namespace osu.Android
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{
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public class AndroidMouseSettings : SettingsSubsection
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{
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private readonly AndroidMouseHandler mouseHandler;
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protected override LocalisableString Header => MouseSettingsStrings.Mouse;
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private Bindable<double> handlerSensitivity = null!;
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private Bindable<double> localSensitivity = null!;
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private Bindable<bool> relativeMode = null!;
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public AndroidMouseSettings(AndroidMouseHandler mouseHandler)
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{
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this.mouseHandler = mouseHandler;
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager osuConfig)
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|
{
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// use local bindable to avoid changing enabled state of game host's bindable.
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handlerSensitivity = mouseHandler.Sensitivity.GetBoundCopy();
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localSensitivity = handlerSensitivity.GetUnboundCopy();
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relativeMode = mouseHandler.UseRelativeMode.GetBoundCopy();
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// High precision/pointer capture is only available on Android 8.0 and up
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if (Build.VERSION.SdkInt >= BuildVersionCodes.O)
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{
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AddRange(new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.HighPrecisionMouse,
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TooltipText = MouseSettingsStrings.HighPrecisionMouseTooltip,
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Current = relativeMode,
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Keywords = new[] { @"raw", @"input", @"relative", @"cursor", @"captured", @"pointer" },
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},
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new MouseSettings.SensitivitySetting
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{
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LabelText = MouseSettingsStrings.CursorSensitivity,
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Current = localSensitivity,
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},
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});
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}
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AddRange(new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust,
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TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip,
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Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel),
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},
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.DisableMouseButtons,
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Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons),
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},
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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relativeMode.BindValueChanged(relative => localSensitivity.Disabled = !relative.NewValue, true);
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handlerSensitivity.BindValueChanged(val =>
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|
{
|
||||||
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bool disabled = localSensitivity.Disabled;
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localSensitivity.Disabled = false;
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||||||
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localSensitivity.Value = val.NewValue;
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localSensitivity.Disabled = disabled;
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|
}, true);
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localSensitivity.BindValueChanged(val => handlerSensitivity.Value = val.NewValue);
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}
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}
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}
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@ -7,7 +7,11 @@ using System;
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using Android.App;
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using Android.App;
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using Android.OS;
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using Android.OS;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Android.Input;
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using osu.Framework.Input.Handlers;
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using osu.Framework.Platform;
|
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using osu.Game;
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using osu.Game;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
using osu.Game.Updater;
|
using osu.Game.Updater;
|
||||||
using osu.Game.Utils;
|
using osu.Game.Utils;
|
||||||
using Xamarin.Essentials;
|
using Xamarin.Essentials;
|
||||||
@ -75,10 +79,28 @@ namespace osu.Android
|
|||||||
LoadComponentAsync(new GameplayScreenRotationLocker(), Add);
|
LoadComponentAsync(new GameplayScreenRotationLocker(), Add);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override void SetHost(GameHost host)
|
||||||
|
{
|
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|
base.SetHost(host);
|
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|
host.Window.CursorState |= CursorState.Hidden;
|
||||||
|
}
|
||||||
|
|
||||||
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
|
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
|
||||||
|
|
||||||
protected override BatteryInfo CreateBatteryInfo() => new AndroidBatteryInfo();
|
protected override BatteryInfo CreateBatteryInfo() => new AndroidBatteryInfo();
|
||||||
|
|
||||||
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public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
|
||||||
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{
|
||||||
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switch (handler)
|
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{
|
||||||
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case AndroidMouseHandler mh:
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return new AndroidMouseSettings(mh);
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|
||||||
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default:
|
||||||
|
return base.CreateSettingsSubsectionFor(handler);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private class AndroidBatteryInfo : BatteryInfo
|
private class AndroidBatteryInfo : BatteryInfo
|
||||||
{
|
{
|
||||||
public override double ChargeLevel => Battery.ChargeLevel;
|
public override double ChargeLevel => Battery.ChargeLevel;
|
||||||
|
@ -26,6 +26,7 @@
|
|||||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<Compile Include="AndroidMouseSettings.cs" />
|
||||||
<Compile Include="GameplayScreenRotationLocker.cs" />
|
<Compile Include="GameplayScreenRotationLocker.cs" />
|
||||||
<Compile Include="OsuGameActivity.cs" />
|
<Compile Include="OsuGameActivity.cs" />
|
||||||
<Compile Include="OsuGameAndroid.cs" />
|
<Compile Include="OsuGameAndroid.cs" />
|
||||||
|
@ -18,9 +18,15 @@ using osu.Framework;
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|||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Game.Updater;
|
using osu.Game.Updater;
|
||||||
using osu.Desktop.Windows;
|
using osu.Desktop.Windows;
|
||||||
|
using osu.Framework.Input.Handlers;
|
||||||
|
using osu.Framework.Input.Handlers.Joystick;
|
||||||
|
using osu.Framework.Input.Handlers.Mouse;
|
||||||
|
using osu.Framework.Input.Handlers.Tablet;
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
using osu.Game.IO;
|
using osu.Game.IO;
|
||||||
using osu.Game.IPC;
|
using osu.Game.IPC;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
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using osu.Game.Overlays.Settings.Sections.Input;
|
||||||
|
|
||||||
namespace osu.Desktop
|
namespace osu.Desktop
|
||||||
{
|
{
|
||||||
@ -137,6 +143,24 @@ namespace osu.Desktop
|
|||||||
desktopWindow.DragDrop += f => fileDrop(new[] { f });
|
desktopWindow.DragDrop += f => fileDrop(new[] { f });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
|
||||||
|
{
|
||||||
|
switch (handler)
|
||||||
|
{
|
||||||
|
case ITabletHandler th:
|
||||||
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return new TabletSettings(th);
|
||||||
|
|
||||||
|
case MouseHandler mh:
|
||||||
|
return new MouseSettings(mh);
|
||||||
|
|
||||||
|
case JoystickHandler jh:
|
||||||
|
return new JoystickSettings(jh);
|
||||||
|
|
||||||
|
default:
|
||||||
|
return base.CreateSettingsSubsectionFor(handler);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private readonly List<string> importableFiles = new List<string>();
|
private readonly List<string> importableFiles = new List<string>();
|
||||||
private ScheduledDelegate? importSchedule;
|
private ScheduledDelegate? importSchedule;
|
||||||
|
|
||||||
|
@ -21,6 +21,8 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Performance;
|
using osu.Framework.Graphics.Performance;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.Input.Handlers;
|
||||||
|
using osu.Framework.Input.Handlers.Midi;
|
||||||
using osu.Framework.IO.Stores;
|
using osu.Framework.IO.Stores;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
@ -42,6 +44,8 @@ using osu.Game.Online.Chat;
|
|||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Online.Spectator;
|
using osu.Game.Online.Spectator;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
using osu.Game.Overlays.Settings.Sections;
|
||||||
using osu.Game.Resources;
|
using osu.Game.Resources;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
@ -468,6 +472,23 @@ namespace osu.Game
|
|||||||
|
|
||||||
protected override Storage CreateStorage(GameHost host, Storage defaultStorage) => new OsuStorage(host, defaultStorage);
|
protected override Storage CreateStorage(GameHost host, Storage defaultStorage) => new OsuStorage(host, defaultStorage);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates an input settings subsection for an <see cref="InputHandler"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>Should be overriden per-platform to provide settings for platform-specific handlers.</remarks>
|
||||||
|
public virtual SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
|
||||||
|
{
|
||||||
|
switch (handler)
|
||||||
|
{
|
||||||
|
case MidiHandler _:
|
||||||
|
return new InputSection.HandlerSection(handler);
|
||||||
|
|
||||||
|
// return null for handlers that shouldn't have settings.
|
||||||
|
default:
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void onBeatmapChanged(ValueChangedEvent<WorkingBeatmap> valueChangedEvent)
|
private void onBeatmapChanged(ValueChangedEvent<WorkingBeatmap> valueChangedEvent)
|
||||||
{
|
{
|
||||||
if (IsLoaded && !ThreadSafety.IsUpdateThread)
|
if (IsLoaded && !ThreadSafety.IsUpdateThread)
|
||||||
|
@ -126,7 +126,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
|
public class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
|
||||||
{
|
{
|
||||||
public SensitivitySetting()
|
public SensitivitySetting()
|
||||||
{
|
{
|
||||||
@ -135,7 +135,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class SensitivitySlider : OsuSliderBar<double>
|
public class SensitivitySlider : OsuSliderBar<double>
|
||||||
{
|
{
|
||||||
public override LocalisableString TooltipText => Current.Disabled ? MouseSettingsStrings.EnableHighPrecisionForSensitivityAdjust : $"{base.TooltipText}x";
|
public override LocalisableString TooltipText => Current.Disabled ? MouseSettingsStrings.EnableHighPrecisionForSensitivityAdjust : $"{base.TooltipText}x";
|
||||||
}
|
}
|
||||||
|
@ -7,10 +7,6 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Handlers;
|
using osu.Framework.Input.Handlers;
|
||||||
using osu.Framework.Input.Handlers.Joystick;
|
|
||||||
using osu.Framework.Input.Handlers.Midi;
|
|
||||||
using osu.Framework.Input.Handlers.Mouse;
|
|
||||||
using osu.Framework.Input.Handlers.Tablet;
|
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game.Localisation;
|
using osu.Game.Localisation;
|
||||||
@ -24,9 +20,6 @@ namespace osu.Game.Overlays.Settings.Sections
|
|||||||
|
|
||||||
public override LocalisableString Header => InputSettingsStrings.InputSectionHeader;
|
public override LocalisableString Header => InputSettingsStrings.InputSectionHeader;
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private GameHost host { get; set; }
|
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon
|
public override Drawable CreateIcon() => new SpriteIcon
|
||||||
{
|
{
|
||||||
Icon = FontAwesome.Solid.Keyboard
|
Icon = FontAwesome.Solid.Keyboard
|
||||||
@ -38,7 +31,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(GameHost host, OsuGameBase game)
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -47,45 +40,14 @@ namespace osu.Game.Overlays.Settings.Sections
|
|||||||
|
|
||||||
foreach (var handler in host.AvailableInputHandlers)
|
foreach (var handler in host.AvailableInputHandlers)
|
||||||
{
|
{
|
||||||
var handlerSection = createSectionFor(handler);
|
var handlerSection = game.CreateSettingsSubsectionFor(handler);
|
||||||
|
|
||||||
if (handlerSection != null)
|
if (handlerSection != null)
|
||||||
Add(handlerSection);
|
Add(handlerSection);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private SettingsSubsection createSectionFor(InputHandler handler)
|
public class HandlerSection : SettingsSubsection
|
||||||
{
|
|
||||||
SettingsSubsection section;
|
|
||||||
|
|
||||||
switch (handler)
|
|
||||||
{
|
|
||||||
// ReSharper disable once SuspiciousTypeConversion.Global (net standard fuckery)
|
|
||||||
case ITabletHandler th:
|
|
||||||
section = new TabletSettings(th);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case MouseHandler mh:
|
|
||||||
section = new MouseSettings(mh);
|
|
||||||
break;
|
|
||||||
|
|
||||||
// whitelist the handlers which should be displayed to avoid any weird cases of users touching settings they shouldn't.
|
|
||||||
case JoystickHandler jh:
|
|
||||||
section = new JoystickSettings(jh);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case MidiHandler _:
|
|
||||||
section = new HandlerSection(handler);
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
return section;
|
|
||||||
}
|
|
||||||
|
|
||||||
private class HandlerSection : SettingsSubsection
|
|
||||||
{
|
{
|
||||||
private readonly InputHandler handler;
|
private readonly InputHandler handler;
|
||||||
|
|
||||||
|
@ -47,6 +47,11 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
|
|
||||||
public bool EnableClicking { get; set; } = true;
|
public bool EnableClicking { get; set; } = true;
|
||||||
|
|
||||||
|
public MetronomeDisplay()
|
||||||
|
{
|
||||||
|
AllowMistimedEventFiring = false;
|
||||||
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio)
|
private void load(AudioManager audio)
|
||||||
{
|
{
|
||||||
|
36
osu.iOS/IOSMouseSettings.cs
Normal file
36
osu.iOS/IOSMouseSettings.cs
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Localisation;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
|
||||||
|
namespace osu.iOS
|
||||||
|
{
|
||||||
|
public class IOSMouseSettings : SettingsSubsection
|
||||||
|
{
|
||||||
|
protected override LocalisableString Header => MouseSettingsStrings.Mouse;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuConfigManager osuConfig)
|
||||||
|
{
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new SettingsCheckbox
|
||||||
|
{
|
||||||
|
LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust,
|
||||||
|
TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip,
|
||||||
|
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel),
|
||||||
|
},
|
||||||
|
new SettingsCheckbox
|
||||||
|
{
|
||||||
|
LabelText = MouseSettingsStrings.DisableMouseButtons,
|
||||||
|
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,7 +6,10 @@
|
|||||||
using System;
|
using System;
|
||||||
using Foundation;
|
using Foundation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Input.Handlers;
|
||||||
|
using osu.Framework.iOS.Input;
|
||||||
using osu.Game;
|
using osu.Game;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
using osu.Game.Updater;
|
using osu.Game.Updater;
|
||||||
using osu.Game.Utils;
|
using osu.Game.Utils;
|
||||||
using Xamarin.Essentials;
|
using Xamarin.Essentials;
|
||||||
@ -26,6 +29,18 @@ namespace osu.iOS
|
|||||||
// Because we have the home indicator (mostly) hidden we don't really care about drawing in this region.
|
// Because we have the home indicator (mostly) hidden we don't really care about drawing in this region.
|
||||||
Edges.Bottom;
|
Edges.Bottom;
|
||||||
|
|
||||||
|
public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
|
||||||
|
{
|
||||||
|
switch (handler)
|
||||||
|
{
|
||||||
|
case IOSMouseHandler _:
|
||||||
|
return new IOSMouseSettings();
|
||||||
|
|
||||||
|
default:
|
||||||
|
return base.CreateSettingsSubsectionFor(handler);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private class IOSBatteryInfo : BatteryInfo
|
private class IOSBatteryInfo : BatteryInfo
|
||||||
{
|
{
|
||||||
public override double ChargeLevel => Battery.ChargeLevel;
|
public override double ChargeLevel => Battery.ChargeLevel;
|
||||||
|
@ -23,6 +23,7 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Application.cs" />
|
<Compile Include="Application.cs" />
|
||||||
<Compile Include="AppDelegate.cs" />
|
<Compile Include="AppDelegate.cs" />
|
||||||
|
<Compile Include="IOSMouseSettings.cs" />
|
||||||
<Compile Include="OsuGameIOS.cs" />
|
<Compile Include="OsuGameIOS.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
Loading…
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Reference in New Issue
Block a user