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Improve animation of popup dialog buttons
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@ -1,9 +1,12 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Tests.Visual.UserInterface
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@ -11,13 +14,22 @@ namespace osu.Game.Tests.Visual.UserInterface
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[TestFixture]
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public class TestScenePopupDialog : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(PopupDialogOkButton),
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typeof(PopupDialogCancelButton),
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typeof(PopupDialogButton),
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typeof(DialogButton),
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};
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public TestScenePopupDialog()
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{
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Add(new TestPopupDialog
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{
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RelativeSizeAxes = Axes.Both,
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State = { Value = Framework.Graphics.Containers.Visibility.Visible },
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});
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AddStep("new popup", () =>
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Add(new TestPopupDialog
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{
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RelativeSizeAxes = Axes.Both,
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State = { Value = Framework.Graphics.Containers.Visibility.Visible },
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}));
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}
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private class TestPopupDialog : PopupDialog
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