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Adjust usage of Handle(Non)PositionalInput to follow framework update
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@ -27,9 +27,6 @@ namespace osu.Desktop.Overlays
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private NotificationOverlay notificationOverlay;
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private GameHost host;
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public override bool HandleNonPositionalInput => false;
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public override bool HandlePositionalInput => false;
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[BackgroundDependencyLoader]
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private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host)
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{
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