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Remove SpecialColumnPosition for now
This needs to be re-implemented in the future, perhaps in a way that allows it to be dynamically changed.
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@ -22,11 +22,6 @@ namespace osu.Game.Rulesets.Mania.UI
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/// </summary>
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public readonly Bindable<bool> Inverted = new Bindable<bool>(true);
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/// <summary>
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/// The style to use for the special column.
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/// </summary>
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public Bindable<SpecialColumnPosition> SpecialColumnPosition = new Bindable<SpecialColumnPosition>();
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public List<Column> Columns => stages.SelectMany(x => x.Columns).ToList();
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private readonly List<ManiaStage> stages = new List<ManiaStage>();
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@ -54,7 +49,6 @@ namespace osu.Game.Rulesets.Mania.UI
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for (int i = 0; i < stageDefinitions.Count; i++)
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{
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var newStage = new ManiaStage(firstColumnIndex, stageDefinitions[i], ref normalColumnAction, ref specialColumnAction);
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newStage.SpecialColumnPosition.BindTo(SpecialColumnPosition);
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newStage.VisibleTimeRange.BindTo(VisibleTimeRange);
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newStage.Inverted.BindTo(Inverted);
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