diff --git a/osu.Game.Tests/Visual/TestSceneOsuGame.cs b/osu.Game.Tests/Visual/TestSceneOsuGame.cs index 22ae5257e7..b347c39c1e 100644 --- a/osu.Game.Tests/Visual/TestSceneOsuGame.cs +++ b/osu.Game.Tests/Visual/TestSceneOsuGame.cs @@ -44,6 +44,7 @@ namespace osu.Game.Tests.Visual typeof(NotificationOverlay), typeof(BeatmapListingOverlay), typeof(DashboardOverlay), + typeof(NewsOverlay), typeof(ChannelManager), typeof(ChatOverlay), typeof(SettingsOverlay), diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 618049e72c..84b32673d5 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -71,6 +71,8 @@ namespace osu.Game private DashboardOverlay dashboard; + private NewsOverlay news; + private UserProfileOverlay userProfile; private BeatmapSetOverlay beatmapSetOverlay; @@ -630,6 +632,7 @@ namespace osu.Game // overlay elements loadComponentSingleFile(beatmapListing = new BeatmapListingOverlay(), overlayContent.Add, true); loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true); + loadComponentSingleFile(news = new NewsOverlay(), overlayContent.Add, true); var rankingsOverlay = loadComponentSingleFile(new RankingsOverlay(), overlayContent.Add, true); loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true); loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true); @@ -687,7 +690,7 @@ namespace osu.Game } // ensure only one of these overlays are open at once. - var singleDisplayOverlays = new OverlayContainer[] { chatOverlay, dashboard, beatmapListing, changelogOverlay, rankingsOverlay }; + var singleDisplayOverlays = new OverlayContainer[] { chatOverlay, news, dashboard, beatmapListing, changelogOverlay, rankingsOverlay }; foreach (var overlay in singleDisplayOverlays) { diff --git a/osu.Game/Overlays/Toolbar/Toolbar.cs b/osu.Game/Overlays/Toolbar/Toolbar.cs index de08b79f57..5bdd86c671 100644 --- a/osu.Game/Overlays/Toolbar/Toolbar.cs +++ b/osu.Game/Overlays/Toolbar/Toolbar.cs @@ -69,6 +69,7 @@ namespace osu.Game.Overlays.Toolbar AutoSizeAxes = Axes.X, Children = new Drawable[] { + new ToolbarNewsButton(), new ToolbarChangelogButton(), new ToolbarRankingsButton(), new ToolbarBeatmapListingButton(), diff --git a/osu.Game/Overlays/Toolbar/ToolbarNewsButton.cs b/osu.Game/Overlays/Toolbar/ToolbarNewsButton.cs new file mode 100644 index 0000000000..e813a3f4cb --- /dev/null +++ b/osu.Game/Overlays/Toolbar/ToolbarNewsButton.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Overlays.Toolbar +{ + public class ToolbarNewsButton : ToolbarOverlayToggleButton + { + public ToolbarNewsButton() + { + Icon = FontAwesome.Solid.Newspaper; + } + + [BackgroundDependencyLoader(true)] + private void load(NewsOverlay news) + { + StateContainer = news; + } + } +}