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Refactor RulesetContainer for readability
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@ -145,7 +145,7 @@ namespace osu.Game.Screens.Play
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protected virtual void BindRulesetContainer(RulesetContainer rulesetContainer)
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{
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(rulesetContainer.KeyBindingInputManager as ICanAttachKeyCounter)?.Attach(KeyCounter);
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(rulesetContainer as ICanAttachKeyCounter)?.Attach(KeyCounter);
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replayLoaded.BindTo(rulesetContainer.HasReplayLoaded);
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