Name some screen stacks for better logging context

This commit is contained in:
Dean Herbert
2021-12-20 18:24:14 +09:00
parent 1533aefce5
commit 6907a9a3cc
3 changed files with 14 additions and 3 deletions

View File

@ -49,7 +49,11 @@ namespace osu.Game.Tests.Visual
InternalChildren = new Drawable[]
{
Client = new TestMultiplayerClient(RoomManager),
screenStack = new OsuScreenStack { RelativeSizeAxes = Axes.Both }
screenStack = new OsuScreenStack
{
Name = nameof(TestMultiplayerScreenStack),
RelativeSizeAxes = Axes.Both
}
};
screenStack.Push(multiplayerScreen);