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Remove remaining uses of "child" terminology in non-drawable components
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@ -38,7 +38,7 @@ namespace osu.Game.Screens.Select.Carousel
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/// <summary>
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/// Used as a default sort method for <see cref="CarouselItem"/>s of differing types.
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/// </summary>
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internal ulong ChildID;
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internal ulong ItemID;
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/// <summary>
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/// Create a fresh drawable version of this item.
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@ -49,7 +49,7 @@ namespace osu.Game.Screens.Select.Carousel
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{
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}
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public virtual int CompareTo(FilterCriteria criteria, CarouselItem other) => ChildID.CompareTo(other.ChildID);
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public virtual int CompareTo(FilterCriteria criteria, CarouselItem other) => ItemID.CompareTo(other.ItemID);
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public int CompareTo(CarouselItem other) => CarouselYPosition.CompareTo(other.CarouselYPosition);
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}
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