Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -103,7 +103,7 @@ namespace osu.Game.Audio.Effects
ensureAttached();
var filterIndex = mixer.Effects.IndexOf(filter);
int filterIndex = mixer.Effects.IndexOf(filter);
if (filterIndex < 0) return;