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Apply batch fixing of built-in types using var
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@ -37,7 +37,7 @@ namespace osu.Game.Database
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{
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var userLookupTasks = new List<Task<User>>();
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foreach (var u in userIds)
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foreach (int u in userIds)
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{
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userLookupTasks.Add(GetUserAsync(u, token).ContinueWith(task =>
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{
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