Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -34,7 +34,7 @@ namespace osu.Game.IO
private string locateSongsDirectory()
{
var configFile = GetFiles(".", $"osu!.{Environment.UserName}.cfg").SingleOrDefault();
string configFile = GetFiles(".", $"osu!.{Environment.UserName}.cfg").SingleOrDefault();
if (configFile != null)
{
@ -47,7 +47,7 @@ namespace osu.Game.IO
{
if (!line.StartsWith("BeatmapDirectory", StringComparison.OrdinalIgnoreCase)) continue;
var customDirectory = line.Split('=').LastOrDefault()?.Trim();
string customDirectory = line.Split('=').LastOrDefault()?.Trim();
if (customDirectory != null && Path.IsPathFullyQualified(customDirectory))
return customDirectory;