Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -362,8 +362,8 @@ namespace osu.Game.Overlays.Comments
private void updateButtonsState()
{
var loadedReplesCount = loadedReplies.Count;
var hasUnloadedReplies = loadedReplesCount != Comment.RepliesCount;
int loadedReplesCount = loadedReplies.Count;
bool hasUnloadedReplies = loadedReplesCount != Comment.RepliesCount;
loadRepliesButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
showMoreButton.FadeTo(hasUnloadedReplies && loadedReplesCount > 0 ? 1 : 0);