Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -111,7 +111,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
{
text.Text = string.Empty;
var usernames = user.NewValue?.PreviousUsernames;
string[] usernames = user.NewValue?.PreviousUsernames;
if (usernames?.Any() ?? false)
{

View File

@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
protected override UserGraphTooltipContent GetTooltipContent(int index, int rank)
{
var days = ranked_days - index + 1;
int days = ranked_days - index + 1;
return new UserGraphTooltipContent(
UsersStrings.ShowRankGlobalSimple,