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Apply batch fixing of built-in types using var
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@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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[BackgroundDependencyLoader]
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private void load(RealmContextFactory realmFactory)
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{
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var rulesetId = Ruleset?.ID;
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int? rulesetId = Ruleset?.ID;
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List<RealmKeyBinding> bindings;
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