Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
[BackgroundDependencyLoader]
private void load(RealmContextFactory realmFactory)
{
var rulesetId = Ruleset?.ID;
int? rulesetId = Ruleset?.ID;
List<RealmKeyBinding> bindings;