Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -223,7 +223,7 @@ namespace osu.Game.Rulesets.Edit
if (e.ControlPressed || e.AltPressed || e.SuperPressed)
return false;
if (checkLeftToggleFromKey(e.Key, out var leftIndex))
if (checkLeftToggleFromKey(e.Key, out int leftIndex))
{
var item = toolboxCollection.Items.ElementAtOrDefault(leftIndex);
@ -235,7 +235,7 @@ namespace osu.Game.Rulesets.Edit
}
}
if (checkRightToggleFromKey(e.Key, out var rightIndex))
if (checkRightToggleFromKey(e.Key, out int rightIndex))
{
var item = togglesCollection.ElementAtOrDefault(rightIndex);