Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -568,7 +568,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
if (Result != null && Result.HasResult)
{
var endTime = HitObject.GetEndTime();
double endTime = HitObject.GetEndTime();
if (Result.TimeOffset + endTime > Time.Current)
{