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Apply batch fixing of built-in types using var
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@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
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{
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public double GetDisplayStartTime(double originTime, float offset, double timeRange, float scrollLength)
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{
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var adjustedTime = TimeAt(-offset, originTime, timeRange, scrollLength);
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double adjustedTime = TimeAt(-offset, originTime, timeRange, scrollLength);
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return adjustedTime - timeRange;
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}
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