Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -92,7 +92,7 @@ namespace osu.Game.Screens.Edit
{
int beat = index % beatDivisor;
foreach (var divisor in BindableBeatDivisor.VALID_DIVISORS)
foreach (int divisor in BindableBeatDivisor.VALID_DIVISORS)
{
if ((beat * divisor) % beatDivisor == 0)
return divisor;