Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -62,12 +62,12 @@ namespace osu.Game.Screens.Ranking.Expanded
{
var beatmap = score.BeatmapInfo;
var metadata = beatmap.BeatmapSet?.Metadata ?? beatmap.Metadata;
var creator = metadata.Author?.Username;
string creator = metadata.Author?.Username;
var topStatistics = new List<StatisticDisplay>
{
new AccuracyStatistic(score.Accuracy),
new ComboStatistic(score.MaxCombo, !score.Statistics.TryGetValue(HitResult.Miss, out var missCount) || missCount == 0),
new ComboStatistic(score.MaxCombo, !score.Statistics.TryGetValue(HitResult.Miss, out int missCount) || missCount == 0),
new PerformanceStatistic(score),
};