Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -39,9 +39,9 @@ namespace osu.Game.Updater
Schedule(() => Task.Run(CheckForUpdateAsync));
var version = game.Version;
string version = game.Version;
var lastVersion = config.Get<string>(OsuSetting.Version);
string lastVersion = config.Get<string>(OsuSetting.Version);
if (game.IsDeployedBuild && version != lastVersion)
{