Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -82,7 +82,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{
var osu = LoadOsuIntoHost(host);
var tempPath = TestResources.GetTestBeatmapForImport();
string tempPath = TestResources.GetTestBeatmapForImport();
var manager = osu.Dependencies.Get<BeatmapManager>();
@ -144,7 +144,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{
var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport();
string temp = TestResources.GetTestBeatmapForImport();
string extractedFolder = $"{temp}_extracted";
Directory.CreateDirectory(extractedFolder);
@ -196,7 +196,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{
var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport();
string temp = TestResources.GetTestBeatmapForImport();
string extractedFolder = $"{temp}_extracted";
Directory.CreateDirectory(extractedFolder);
@ -251,7 +251,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{
var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport();
string temp = TestResources.GetTestBeatmapForImport();
string extractedFolder = $"{temp}_extracted";
Directory.CreateDirectory(extractedFolder);
@ -302,7 +302,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{
var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport();
string temp = TestResources.GetTestBeatmapForImport();
string extractedFolder = $"{temp}_extracted";
Directory.CreateDirectory(extractedFolder);
@ -424,7 +424,7 @@ namespace osu.Game.Tests.Beatmaps.IO
checkBeatmapCount(osu, 12);
checkSingleReferencedFileCount(osu, 18);
var brokenTempFilename = TestResources.GetTestBeatmapForImport();
string brokenTempFilename = TestResources.GetTestBeatmapForImport();
MemoryStream brokenOsu = new MemoryStream();
MemoryStream brokenOsz = new MemoryStream(await File.ReadAllBytesAsync(brokenTempFilename));
@ -594,7 +594,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport();
string temp = TestResources.GetTestBeatmapForImport();
var importer = new ArchiveImportIPCChannel(client);
if (!importer.ImportAsync(temp).Wait(10000))
@ -619,7 +619,7 @@ namespace osu.Game.Tests.Beatmaps.IO
try
{
var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport();
string temp = TestResources.GetTestBeatmapForImport();
using (File.OpenRead(temp))
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
ensureLoaded(osu);
@ -642,7 +642,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{
var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport();
string temp = TestResources.GetTestBeatmapForImport();
string extractedFolder = $"{temp}_extracted";
Directory.CreateDirectory(extractedFolder);
@ -684,7 +684,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{
var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport();
string temp = TestResources.GetTestBeatmapForImport();
string extractedFolder = $"{temp}_extracted";
string subfolder = Path.Combine(extractedFolder, "subfolder");
@ -729,7 +729,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{
var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport();
string temp = TestResources.GetTestBeatmapForImport();
string extractedFolder = $"{temp}_extracted";
string dataFolder = Path.Combine(extractedFolder, "actual_data");
@ -784,7 +784,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var osu = LoadOsuIntoHost(host);
var manager = osu.Dependencies.Get<BeatmapManager>();
var temp = TestResources.GetTestBeatmapForImport();
string temp = TestResources.GetTestBeatmapForImport();
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
// Update via the beatmap, not the beatmap info, to ensure correct linking
@ -814,7 +814,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var osu = LoadOsuIntoHost(host);
var manager = osu.Dependencies.Get<BeatmapManager>();
var temp = TestResources.GetTestBeatmapForImport();
string temp = TestResources.GetTestBeatmapForImport();
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
@ -905,7 +905,7 @@ namespace osu.Game.Tests.Beatmaps.IO
public static async Task<BeatmapSetInfo> LoadQuickOszIntoOsu(OsuGameBase osu)
{
var temp = TestResources.GetQuickTestBeatmapForImport();
string temp = TestResources.GetQuickTestBeatmapForImport();
var manager = osu.Dependencies.Get<BeatmapManager>();
@ -920,7 +920,7 @@ namespace osu.Game.Tests.Beatmaps.IO
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
{
var temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
string temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
var manager = osu.Dependencies.Get<BeatmapManager>();