Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -347,7 +347,7 @@ namespace osu.Game.Tests.NonVisual
{
for (int i = 0; i < 1000; i++)
{
var time = handler.SetFrameFromTime(destination);
double? time = handler.SetFrameFromTime(destination);
if (time == null || time == destination)
return;
}