Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -84,7 +84,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
{
for (int i = 0; i < userCount; ++i)
{
var userId = Client.Room?.Users[i].UserID ?? throw new AssertionException("Room cannot be null!");
int userId = Client.Room?.Users[i].UserID ?? throw new AssertionException("Room cannot be null!");
Client.ChangeUserState(userId, state);
}
});