mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Apply batch fixing of built-in types using var
This commit is contained in:
@ -84,7 +84,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
{
|
||||
for (int i = 0; i < userCount; ++i)
|
||||
{
|
||||
var userId = Client.Room?.Users[i].UserID ?? throw new AssertionException("Room cannot be null!");
|
||||
int userId = Client.Room?.Users[i].UserID ?? throw new AssertionException("Room cannot be null!");
|
||||
Client.ChangeUserState(userId, state);
|
||||
}
|
||||
});
|
||||
|
Reference in New Issue
Block a user