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Apply batch fixing of built-in types using var
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@ -29,7 +29,7 @@ namespace osu.Game.Tests.NonVisual
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});
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int count = 0;
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foreach (var unused in queue)
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foreach (char unused in queue)
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count++;
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Assert.AreEqual(0, count);
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@ -72,7 +72,7 @@ namespace osu.Game.Tests.NonVisual
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// Assert correct item return and no longer in queue after dequeueing
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Assert.AreEqual('a', queue[5]);
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var dequeuedItem = queue.Dequeue();
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char dequeuedItem = queue.Dequeue();
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Assert.AreEqual('a', dequeuedItem);
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Assert.AreEqual(5, queue.Count);
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@ -133,7 +133,7 @@ namespace osu.Game.Tests.NonVisual
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int expectedValueIndex = 0;
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// Assert items are enumerated in correct order
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foreach (var item in queue)
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foreach (char item in queue)
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{
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Assert.AreEqual(expectedValues[expectedValueIndex], item);
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expectedValueIndex++;
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