Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -29,7 +29,7 @@ namespace osu.Game.Tests.NonVisual
});
int count = 0;
foreach (var unused in queue)
foreach (char unused in queue)
count++;
Assert.AreEqual(0, count);
@ -72,7 +72,7 @@ namespace osu.Game.Tests.NonVisual
// Assert correct item return and no longer in queue after dequeueing
Assert.AreEqual('a', queue[5]);
var dequeuedItem = queue.Dequeue();
char dequeuedItem = queue.Dequeue();
Assert.AreEqual('a', dequeuedItem);
Assert.AreEqual(5, queue.Count);
@ -133,7 +133,7 @@ namespace osu.Game.Tests.NonVisual
int expectedValueIndex = 0;
// Assert items are enumerated in correct order
foreach (var item in queue)
foreach (char item in queue)
{
Assert.AreEqual(expectedValues[expectedValueIndex], item);
expectedValueIndex++;