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Apply batch fixing of built-in types using var
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@ -289,7 +289,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[Test]
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public void TestSpectatingDuringGameplay()
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{
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var players = new[] { PLAYER_1_ID, PLAYER_2_ID };
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int[] players = new[] { PLAYER_1_ID, PLAYER_2_ID };
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start(players);
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sendFrames(players, 300);
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@ -326,7 +326,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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for (int count = 3; count >= 0; count--)
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{
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var id = PLAYER_1_ID + count;
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int id = PLAYER_1_ID + count;
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end(id);
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AddUntilStep($"{id} area grayed", () => getInstance(id).Colour != Color4.White);
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