Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -289,7 +289,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test]
public void TestSpectatingDuringGameplay()
{
var players = new[] { PLAYER_1_ID, PLAYER_2_ID };
int[] players = new[] { PLAYER_1_ID, PLAYER_2_ID };
start(players);
sendFrames(players, 300);
@ -326,7 +326,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
for (int count = 3; count >= 0; count--)
{
var id = PLAYER_1_ID + count;
int id = PLAYER_1_ID + count;
end(id);
AddUntilStep($"{id} area grayed", () => getInstance(id).Colour != Color4.White);