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Apply batch fixing of built-in types using var
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@ -190,8 +190,8 @@ namespace osu.Game.Tests.Visual.Online
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for (int zeroBasedIndex = 0; zeroBasedIndex < 10; ++zeroBasedIndex)
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{
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var oneBasedIndex = zeroBasedIndex + 1;
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var targetNumberKey = oneBasedIndex % 10;
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int oneBasedIndex = zeroBasedIndex + 1;
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int targetNumberKey = oneBasedIndex % 10;
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var targetChannel = channels[zeroBasedIndex];
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AddStep($"Press Alt+{targetNumberKey}", () => pressChannelHotkey(targetNumberKey));
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AddAssert($"Channel #{oneBasedIndex} is selected", () => currentChannel == targetChannel);
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