Apply batch fixing of built-in types using var

This commit is contained in:
Dean Herbert
2021-10-27 13:04:41 +09:00
parent 1d7e97625a
commit 6944151486
263 changed files with 572 additions and 572 deletions

View File

@ -73,8 +73,8 @@ namespace osu.Game.Tests.Visual.UserInterface
private bool assertModsMultiplier(IEnumerable<Mod> mods)
{
var multiplier = mods.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier);
var expectedValue = multiplier.Equals(1.0) ? string.Empty : $"{multiplier:N2}x";
double multiplier = mods.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier);
string expectedValue = multiplier.Equals(1.0) ? string.Empty : $"{multiplier:N2}x";
return expectedValue == footerButtonMods.MultiplierText.Current.Value;
}