Add initial EditorBeatmap structure

This commit is contained in:
smoogipoo
2019-08-29 12:43:43 +09:00
parent 348d88846d
commit 6949c96aaa
3 changed files with 110 additions and 0 deletions

View File

@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Screens.Edit
{
public interface IEditorBeatmap
{
event Action<HitObject> HitObjectAdded;
event Action<HitObject> HitObjectRemoved;
void Add(HitObject hitObject);
void Remove(HitObject hitObject);
}
}