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Rename to TestCaseOsuFlashlight
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@ -7,7 +7,7 @@ using osu.Game.Screens.Play;
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namespace osu.Game.Rulesets.Osu.Tests
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namespace osu.Game.Rulesets.Osu.Tests
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{
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{
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public class TestCaseFlashlight : TestCaseOsuPlayer
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public class TestCaseOsuFlashlight : TestCaseOsuPlayer
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{
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{
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protected override Player CreatePlayer(Ruleset ruleset)
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protected override Player CreatePlayer(Ruleset ruleset)
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{
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{
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@ -3,7 +3,6 @@
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Framework.Timing;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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@ -12,7 +11,6 @@ using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Beatmaps;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual
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namespace osu.Game.Tests.Visual
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{
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{
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