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Merge branch 'master' into fix-beatmap-import-fk-failure
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@ -196,8 +196,6 @@ namespace osu.Game.Beatmaps
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{
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var beatmapIds = beatmapSet.Beatmaps.Where(b => b.OnlineBeatmapID.HasValue).Select(b => b.OnlineBeatmapID).ToList();
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LogForModel(beatmapSet, $"Validating online IDs for {beatmapSet.Beatmaps.Count} beatmaps...");
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// ensure all IDs are unique
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if (beatmapIds.GroupBy(b => b).Any(g => g.Count() > 1))
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{
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@ -324,6 +322,14 @@ namespace osu.Game.Beatmaps
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/// <returns>The first result for the provided query, or null if no results were found.</returns>
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public BeatmapSetInfo QueryBeatmapSet(Expression<Func<BeatmapSetInfo, bool>> query) => beatmaps.ConsumableItems.AsNoTracking().FirstOrDefault(query);
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protected override bool CanSkipImport(BeatmapSetInfo existing, BeatmapSetInfo import)
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{
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if (!base.CanReuseExisting(existing, import))
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return false;
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return existing.Beatmaps.Any(b => b.OnlineBeatmapID != null);
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}
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protected override bool CanReuseExisting(BeatmapSetInfo existing, BeatmapSetInfo import)
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{
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if (!base.CanReuseExisting(existing, import))
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