Actually implement blurring fix

This commit is contained in:
David Zhao
2019-02-28 16:51:17 +09:00
parent dbe5887f7e
commit 69b1c76dce
5 changed files with 21 additions and 11 deletions

View File

@ -57,8 +57,8 @@ namespace osu.Game.Graphics.Containers
{
DimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
ShowStoryboard = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
EnableUserDim.ValueChanged += _ => updateBackgroundDim();
DimLevel.ValueChanged += _ => updateBackgroundDim();
EnableUserDim.ValueChanged += _ => updateBackgroundDim();
DimLevel.ValueChanged += _ => updateBackgroundDim();
ShowStoryboard.ValueChanged += _ => updateBackgroundDim();
StoryboardReplacesBackground.ValueChanged += _ => updateBackgroundDim();
}