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Actually implement blurring fix
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@ -57,8 +57,8 @@ namespace osu.Game.Graphics.Containers
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{
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DimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
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ShowStoryboard = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
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EnableUserDim.ValueChanged += _ => updateBackgroundDim();
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DimLevel.ValueChanged += _ => updateBackgroundDim();
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EnableUserDim.ValueChanged += _ => updateBackgroundDim();
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DimLevel.ValueChanged += _ => updateBackgroundDim();
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ShowStoryboard.ValueChanged += _ => updateBackgroundDim();
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StoryboardReplacesBackground.ValueChanged += _ => updateBackgroundDim();
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}
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