Actually implement blurring fix

This commit is contained in:
David Zhao
2019-02-28 16:51:17 +09:00
parent dbe5887f7e
commit 69b1c76dce
5 changed files with 21 additions and 11 deletions

View File

@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual
public TestCasePlayerLoader()
{
InputManager.Add(backgroundStack = new BackgroundScreenStack {RelativeSizeAxes = Axes.Both});
InputManager.Add(backgroundStack = new BackgroundScreenStack { RelativeSizeAxes = Axes.Both });
InputManager.Add(stack = new ScreenStack { RelativeSizeAxes = Axes.Both });
}