Merge branch 'master' into rename-beatmap-info-beatmap-fields

This commit is contained in:
smoogipoo
2021-10-04 16:03:22 +09:00
46 changed files with 533 additions and 173 deletions

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
@ -17,6 +18,8 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Replays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
@ -38,7 +41,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private TestReplayRecorder recorder;
[Cached]
private GameplayBeatmap gameplayBeatmap = new GameplayBeatmap(new Beatmap());
private GameplayState gameplayState = new GameplayState(new Beatmap(), new OsuRuleset(), Array.Empty<Mod>());
[SetUp]
public void SetUp() => Schedule(() =>
@ -57,7 +60,7 @@ namespace osu.Game.Tests.Visual.Gameplay
Recorder = recorder = new TestReplayRecorder(new Score
{
Replay = replay,
ScoreInfo = { Beatmap = gameplayBeatmap.BeatmapInfo }
ScoreInfo = { Beatmap = gameplayState.Beatmap.BeatmapInfo }
})
{
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -13,6 +14,8 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Replays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
@ -30,7 +33,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private readonly TestRulesetInputManager recordingManager;
[Cached]
private GameplayBeatmap gameplayBeatmap = new GameplayBeatmap(new Beatmap());
private GameplayState gameplayState = new GameplayState(new Beatmap(), new OsuRuleset(), Array.Empty<Mod>());
public TestSceneReplayRecording()
{
@ -48,7 +51,7 @@ namespace osu.Game.Tests.Visual.Gameplay
Recorder = new TestReplayRecorder(new Score
{
Replay = replay,
ScoreInfo = { Beatmap = gameplayBeatmap.BeatmapInfo }
ScoreInfo = { Beatmap = gameplayState.Beatmap.BeatmapInfo }
})
{
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos)

View File

@ -25,6 +25,8 @@ using osu.Game.Online.Spectator;
using osu.Game.Replays;
using osu.Game.Replays.Legacy;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.UI;
@ -62,7 +64,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private SpectatorClient spectatorClient { get; set; }
[Cached]
private GameplayBeatmap gameplayBeatmap = new GameplayBeatmap(new Beatmap());
private GameplayState gameplayState = new GameplayState(new Beatmap(), new OsuRuleset(), Array.Empty<Mod>());
[SetUp]
public void SetUp() => Schedule(() =>

View File

@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Testing;
using osu.Framework.Threading;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings.Sections.Input;
using osuTK.Input;
@ -230,6 +231,22 @@ namespace osu.Game.Tests.Visual.Settings
AddAssert("first binding selected", () => multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().IsBinding);
}
[Test]
public void TestFilteringHidesResetSectionButtons()
{
SearchTextBox searchTextBox = null;
AddStep("add any search term", () =>
{
searchTextBox = panel.ChildrenOfType<SearchTextBox>().Single();
searchTextBox.Current.Value = "chat";
});
AddUntilStep("all reset section bindings buttons hidden", () => panel.ChildrenOfType<ResetButton>().All(button => button.Alpha == 0));
AddStep("clear search term", () => searchTextBox.Current.Value = string.Empty);
AddUntilStep("all reset section bindings buttons shown", () => panel.ChildrenOfType<ResetButton>().All(button => button.Alpha == 1));
}
private void checkBinding(string name, string keyName)
{
AddAssert($"Check {name} is bound to {keyName}", () =>

View File

@ -0,0 +1,77 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneOsuFont : OsuTestScene
{
private OsuSpriteText spriteText;
private readonly BindableBool useAlternates = new BindableBool();
private readonly Bindable<FontWeight> weight = new Bindable<FontWeight>(FontWeight.Regular);
[BackgroundDependencyLoader]
private void load()
{
Child = spriteText = new OsuSpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AllowMultiline = true,
};
}
protected override void LoadComplete()
{
base.LoadComplete();
useAlternates.BindValueChanged(_ => updateFont());
weight.BindValueChanged(_ => updateFont(), true);
}
private void updateFont()
{
FontUsage usage = useAlternates.Value ? OsuFont.TorusAlternate : OsuFont.Torus;
spriteText.Font = usage.With(size: 40, weight: weight.Value);
}
[Test]
public void TestTorusAlternates()
{
AddStep("set all ASCII letters", () => spriteText.Text = @"ABCDEFGHIJKLMNOPQRSTUVWXYZ
abcdefghijklmnopqrstuvwxyz");
AddStep("set all alternates", () => spriteText.Text = @"A Á Ă Â Ä À Ā Ą Å Ã
Æ B D Ð Ď Đ E É Ě Ê
Ë Ė È Ē Ę F G Ğ Ģ Ġ
H I Í Î Ï İ Ì Ī Į K
Ķ O Œ P Þ Q R Ŕ Ř Ŗ
T Ŧ Ť Ţ Ț V W Ẃ Ŵ Ẅ
Ẁ X Y Ý Ŷ Ÿ Ỳ a á ă
â ä à ā ą å ã æ b d
ď đ e é ě ê ë ė è ē
ę f g ğ ģ ġ k ķ m n
ń ň ņ ŋ ñ o œ p þ q
t ŧ ť ţ ț u ú û ü ù
ű ū ų ů w ẃ ŵ ẅ ẁ x
y ý ŷ ÿ ỳ");
AddToggleStep("toggle alternates", alternates => useAlternates.Value = alternates);
addSetWeightStep(FontWeight.Light);
addSetWeightStep(FontWeight.Regular);
addSetWeightStep(FontWeight.SemiBold);
addSetWeightStep(FontWeight.Bold);
void addSetWeightStep(FontWeight newWeight) => AddStep($"set weight {newWeight}", () => weight.Value = newWeight);
}
}
}