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Remove EquivalentTo() and Equals()
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@ -103,7 +103,7 @@ namespace osu.Game.Graphics.Containers
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TimeSinceLastBeat = beatLength - TimeUntilNextBeat;
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if (timingPoint.Equals(lastTimingPoint) && beatIndex == lastBeat)
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if (timingPoint == lastTimingPoint && beatIndex == lastBeat)
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return;
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using (BeginDelayedSequence(-TimeSinceLastBeat, true))
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