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Update location of FullscreenCapability bindable
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@ -261,8 +261,8 @@ namespace osu.Game.Screens.Utility
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string exclusive = "unknown";
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if (host.Window is WindowsWindow windowsWindow)
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exclusive = windowsWindow.FullscreenCapability.ToString();
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if (host.Renderer is IWindowsRenderer windowsRenderer)
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exclusive = windowsRenderer.FullscreenCapability.ToString();
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statusText.Clear();
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