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Rename "client" fields in tests to specify whether spectator or multiplayer
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@ -14,16 +14,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
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/// </summary>
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public class MultiplayerTestSceneDependencies : OnlinePlayTestSceneDependencies, IMultiplayerTestSceneDependencies
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{
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public TestMultiplayerClient Client { get; }
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public TestMultiplayerClient MultiplayerClient { get; }
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public TestSpectatorClient SpectatorClient { get; }
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public new TestMultiplayerRoomManager RoomManager => (TestMultiplayerRoomManager)base.RoomManager;
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public MultiplayerTestSceneDependencies()
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{
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Client = new TestMultiplayerClient(RoomManager);
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MultiplayerClient = new TestMultiplayerClient(RoomManager);
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SpectatorClient = CreateSpectatorClient();
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CacheAs<MultiplayerClient>(Client);
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CacheAs<MultiplayerClient>(MultiplayerClient);
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CacheAs<SpectatorClient>(SpectatorClient);
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}
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