Rename "client" fields in tests to specify whether spectator or multiplayer

This commit is contained in:
Dean Herbert
2022-02-16 09:43:28 +09:00
parent 187870b794
commit 6a08fd57ef
24 changed files with 309 additions and 310 deletions

View File

@ -37,10 +37,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("end joining room", () => joiningRoomOperation.Dispose());
assertButtonEnableState(true);
AddStep("disconnect client", () => Client.Disconnect());
AddStep("disconnect client", () => MultiplayerClient.Disconnect());
assertButtonEnableState(false);
AddStep("re-connect client", () => Client.Connect());
AddStep("re-connect client", () => MultiplayerClient.Connect());
assertButtonEnableState(true);
}