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https://github.com/osukey/osukey.git
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Merge branch 'master' into fix-skin-dropdown-update-crash
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commit
6a1387191a
@ -1,11 +1,45 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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namespace osu.Game.Rulesets.Taiko.Mods
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namespace osu.Game.Rulesets.Taiko.Mods
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{
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{
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public class TaikoModDifficultyAdjust : ModDifficultyAdjust
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public class TaikoModDifficultyAdjust : ModDifficultyAdjust
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{
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{
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[SettingSource("Scroll Speed", "Adjust a beatmap's set scroll speed", LAST_SETTING_ORDER + 1)]
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public BindableNumber<float> ScrollSpeed { get; } = new BindableFloat
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{
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Precision = 0.05f,
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MinValue = 0.25f,
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MaxValue = 4,
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Default = 1,
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Value = 1,
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};
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public override string SettingDescription
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{
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get
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{
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string scrollSpeed = ScrollSpeed.IsDefault ? string.Empty : $"Scroll x{ScrollSpeed.Value:N1}";
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return string.Join(", ", new[]
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{
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base.SettingDescription,
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scrollSpeed
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}.Where(s => !string.IsNullOrEmpty(s)));
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}
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}
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protected override void ApplySettings(BeatmapDifficulty difficulty)
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{
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base.ApplySettings(difficulty);
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ApplySetting(ScrollSpeed, scroll => difficulty.SliderMultiplier *= scroll);
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}
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}
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}
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}
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}
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@ -160,7 +160,7 @@ namespace osu.Game.Beatmaps
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cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineBeatmapID OR filename = @Path";
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cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineBeatmapID OR filename = @Path";
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cmd.Parameters.Add(new SqliteParameter("@MD5Hash", beatmap.MD5Hash));
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cmd.Parameters.Add(new SqliteParameter("@MD5Hash", beatmap.MD5Hash));
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cmd.Parameters.Add(new SqliteParameter("@OnlineBeatmapID", beatmap.OnlineBeatmapID));
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cmd.Parameters.Add(new SqliteParameter("@OnlineBeatmapID", beatmap.OnlineBeatmapID ?? (object)DBNull.Value));
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cmd.Parameters.Add(new SqliteParameter("@Path", beatmap.Path));
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cmd.Parameters.Add(new SqliteParameter("@Path", beatmap.Path));
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using (var reader = cmd.ExecuteReader())
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using (var reader = cmd.ExecuteReader())
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@ -1,36 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System;
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using System.Threading.Tasks;
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using osu.Framework.Extensions.ExceptionExtensions;
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using osu.Framework.Logging;
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namespace osu.Game.Extensions
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{
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public static class TaskExtensions
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{
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/// <summary>
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/// Denote a task which is to be run without local error handling logic, where failure is not catastrophic.
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/// Avoids unobserved exceptions from being fired.
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/// </summary>
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/// <param name="task">The task.</param>
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/// <param name="logAsError">
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/// Whether errors should be logged as errors visible to users, or as debug messages.
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/// Logging as debug will essentially silence the errors on non-release builds.
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/// </param>
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public static void CatchUnobservedExceptions(this Task task, bool logAsError = false)
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{
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task.ContinueWith(t =>
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{
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Exception? exception = t.Exception?.AsSingular();
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if (logAsError)
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Logger.Error(exception, $"Error running task: {exception?.Message ?? "(unknown)"}", LoggingTarget.Runtime, true);
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else
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Logger.Log($"Error running task: {exception}", LoggingTarget.Runtime, LogLevel.Debug);
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}, TaskContinuationOptions.NotOnRanToCompletion);
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}
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}
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}
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@ -15,7 +15,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Logging;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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@ -104,7 +103,7 @@ namespace osu.Game.Online.Multiplayer
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if (!connected.NewValue && Room != null)
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if (!connected.NewValue && Room != null)
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{
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{
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Logger.Log("Connection to multiplayer server was lost.", LoggingTarget.Runtime, LogLevel.Important);
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Logger.Log("Connection to multiplayer server was lost.", LoggingTarget.Runtime, LogLevel.Important);
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LeaveRoom().CatchUnobservedExceptions();
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LeaveRoom();
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}
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}
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});
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});
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}
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}
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@ -4,7 +4,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Logging;
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using osu.Framework.Logging;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Game.Extensions;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms;
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@ -23,7 +22,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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base.OnResuming(last);
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base.OnResuming(last);
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if (client.Room != null)
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if (client.Room != null)
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client.ChangeState(MultiplayerUserState.Idle).CatchUnobservedExceptions(true);
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client.ChangeState(MultiplayerUserState.Idle);
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}
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}
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protected override void UpdatePollingRate(bool isIdle)
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protected override void UpdatePollingRate(bool isIdle)
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@ -11,7 +11,6 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Game.Extensions;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay.Components;
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using osu.Game.Screens.OnlinePlay.Components;
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@ -237,7 +236,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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// accessing Exception here silences any potential errors from the antecedent task
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// accessing Exception here silences any potential errors from the antecedent task
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if (t.Exception != null)
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if (t.Exception != null)
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{
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{
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t.CatchUnobservedExceptions(true); // will run immediately.
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// gameplay was not started due to an exception; unblock button.
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// gameplay was not started due to an exception; unblock button.
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endOperation();
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endOperation();
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}
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}
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@ -248,11 +246,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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}
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}
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client.ToggleReady()
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client.ToggleReady()
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.ContinueWith(t =>
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.ContinueWith(t => endOperation());
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{
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t.CatchUnobservedExceptions(true); // will run immediately.
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endOperation();
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});
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void endOperation()
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void endOperation()
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{
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{
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ExceptionExtensions;
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using osu.Framework.Extensions.ExceptionExtensions;
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using osu.Framework.Logging;
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using osu.Framework.Logging;
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using osu.Game.Extensions;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms.RoomStatuses;
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using osu.Game.Online.Rooms.RoomStatuses;
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base.PartRoom();
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base.PartRoom();
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multiplayerClient.LeaveRoom().CatchUnobservedExceptions();
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multiplayerClient.LeaveRoom();
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// Todo: This is not the way to do this. Basically when we're the only participant and the room closes, there's no way to know if this is actually the case.
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// Todo: This is not the way to do this. Basically when we're the only participant and the room closes, there's no way to know if this is actually the case.
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// This is delayed one frame because upon exiting the match subscreen, multiplayer updates the polling rate and messes with polling.
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// This is delayed one frame because upon exiting the match subscreen, multiplayer updates the polling rate and messes with polling.
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@ -10,7 +10,6 @@ using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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if (Room.Host?.UserID != api.LocalUser.Value.Id)
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if (Room.Host?.UserID != api.LocalUser.Value.Id)
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return;
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return;
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Client.TransferHost(targetUser).CatchUnobservedExceptions(true);
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Client.TransferHost(targetUser);
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})
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})
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};
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};
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}
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}
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