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Add settings to lounge
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@ -10,11 +10,11 @@ namespace osu.Game.Online.Multiplayer
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{
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public class Room
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{
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public Bindable<string> Name = new Bindable<string>();
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public Bindable<string> Name = new Bindable<string>("My awesome room!");
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public Bindable<User> Host = new Bindable<User>();
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public Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
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public Bindable<RoomStatus> Status = new Bindable<RoomStatus>(new RoomStatusOpen());
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public Bindable<RoomAvailability> Availability = new Bindable<RoomAvailability>();
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public Bindable<GameType> Type = new Bindable<GameType>();
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public Bindable<GameType> Type = new Bindable<GameType>(new GameTypeVersus());
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public Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public Bindable<int?> MaxParticipants = new Bindable<int?>();
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public Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
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