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Initial EF Core commit
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@ -2,27 +2,23 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq.Expressions;
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using Microsoft.EntityFrameworkCore;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using SQLite.Net;
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using SQLiteNetExtensions.Extensions;
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namespace osu.Game.Database
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{
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public abstract class DatabaseBackedStore
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{
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protected readonly Storage Storage;
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protected readonly SQLiteConnection Connection;
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protected readonly OsuDbContext Connection;
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protected virtual int StoreVersion => 1;
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protected DatabaseBackedStore(SQLiteConnection connection, Storage storage = null)
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protected DatabaseBackedStore(OsuDbContext connection, Storage storage = null)
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{
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Storage = storage;
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Connection = connection;
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Connection.Database.SetCommandTimeout(new TimeSpan(TimeSpan.TicksPerSecond * 10));
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try
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{
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@ -33,36 +29,6 @@ namespace osu.Game.Database
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Logger.Error(e, $@"Failed to initialise the {GetType()}! Trying again with a clean database...");
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Prepare(true);
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}
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checkMigrations();
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}
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private void checkMigrations()
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{
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var storeName = GetType().Name;
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var reportedVersion = Connection.Table<StoreVersion>().Where(s => s.StoreName == storeName).FirstOrDefault() ?? new StoreVersion
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{
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StoreName = storeName,
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Version = 0
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};
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if (reportedVersion.Version != StoreVersion)
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PerformMigration(reportedVersion.Version, reportedVersion.Version = StoreVersion);
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Connection.InsertOrReplace(reportedVersion);
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StartupTasks();
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}
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/// <summary>
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/// Called when the database version of this store doesn't match the local version.
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/// Any manual migration operations should be performed in this.
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/// </summary>
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/// <param name="currentVersion">The current store version. This will be zero on a fresh database initialisation.</param>
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/// <param name="targetVersion">The target version which we are migrating to (equal to the current <see cref="StoreVersion"/>).</param>
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protected virtual void PerformMigration(int currentVersion, int targetVersion)
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{
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}
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/// <summary>
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@ -83,43 +49,6 @@ namespace osu.Game.Database
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/// </summary>
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public void Reset() => Prepare(true);
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public TableQuery<T> Query<T>(Expression<Func<T, bool>> filter = null) where T : class
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{
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checkType(typeof(T));
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var query = Connection.Table<T>();
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if (filter != null)
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query = query.Where(filter);
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return query;
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}
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/// <summary>
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/// Query and populate results.
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/// </summary>
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/// <param name="filter">An filter to refine results.</param>
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/// <returns></returns>
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public List<T> QueryAndPopulate<T>(Expression<Func<T, bool>> filter)
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where T : class
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{
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checkType(typeof(T));
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return Connection.GetAllWithChildren(filter, true);
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}
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/// <summary>
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/// Populate a database-backed item.
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/// </summary>
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/// <param name="item"></param>
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/// <param name="recursive">Whether population should recurse beyond a single level.</param>
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public void Populate<T>(T item, bool recursive = true)
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{
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checkType(item.GetType());
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Connection.GetChildren(item, recursive);
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}
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private void checkType(Type type)
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{
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if (!ValidTypes.Contains(type))
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